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First attempt at any sort of realism. Yes the eyes are uneven but I personally have uneven eyes. I do think I went too dark though with some of it. Idk I’m usually more anime ish style and doing this on my phone is a btch
6 upvotes, 13 comments. Sidechat image post by Anonymous in Share Your Art. "First attempt at any sort of realism. Yes the eyes are uneven but I personally have uneven eyes. I do think I went too dark though with some of it. Idk I’m usually more anime ish style and doing this on my phone is a btch"
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Anonymous 2d

If yall could tell me what good and what to improve (and how) that’d be appreciative (ibis paint)

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Anonymous 2d

Great work! Especially for a first attempt at realism, you definitely have a good understanding of relative facial proportions. Realistic art is partially founded on good value range, as well. If we look at a photo of a person and use the eye dropper tool on a parts of their face, most times there is a wide but predictable range of tints and shades that show the face’s form. Adding shadow and highlights from a light source can help art look more realistic. There are lots of helpful videos on YT.

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Anonymous replying to -> #1 2d

A lot of artists recommend starting with understanding the value range of their piece, where they will block general shapes where light and dark exist and contrast. Then they gradually add in more refining details before constructing any features

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Anonymous replying to -> OP 2d

it’s a good start! I think the biggest improvement for you right now would be adding more contrast on the skin and face. consider moving the light source so one side of the face is more shadowed than the other. if you’d rather keep the light source at high center, the darkest shadows will be under the nose, with subtler shadows under the brow and on the lower side of the cheekbones.

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Anonymous replying to -> OP 2d

You can study facial structure to help you determine where to place shadows, but significantly darkening the ones you already have will help make the face look less flat. The dark values you used around the eyes will also look less out of place. hope this helps!

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Anonymous replying to -> #2 2d

The contrasting def scares me 😭 I’m afraid of going too dark or wrong placement. I used one layer so I can’t erase. I did however, try to take your advice nonetheless. Does this look better? Are there shadow placements I’m missing ?

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Anonymous replying to -> #1 2d

Yeah I was trying to do it with the light source coming from the top right but I guess I didn’t make anything dark enough 😭 i am happy to hear the proportions are correct though! I was worried the eyes would be too small

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Anonymous replying to -> OP 2d

yep that’s already a big improvement! this is easier to show instead of tell so I roughed out some sloppy changes using iPhone markup, lol. the areas I outlined in red are where I would add shadow because that part of the face is tilted downward, away from the light (under brow, under cheekbones, upper lip), or because of a cast shadow from something else (the nose or chin). yellow outlines are where I would add stronger highlights.

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Anonymous replying to -> OP 2d

here is a version without circling (excuse the sloppiness it’s not easy to draw with the markup highlighter 💀)

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Anonymous replying to -> #2 2d

I might be making it worse I can’t tell 😭

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Anonymous replying to -> OP 2d

No no you’re moving in the right direction! The features are much more defined!

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Anonymous replying to -> #1 2d

It’s very hard and I’m wish I would’ve done two layers so that the hair was separate from everything else 🙂‍↕️

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Anonymous replying to -> OP 1d

The next thing I would do is the eyes make them more symmetrical the outer corner rt side is more pointed.add more depth to the hair and add shadows and highlights to the face.

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