
imo not really. for me the fun part of bethesda games has always been the satisfying loop of going out into the world, exploring, gathering loot, and bringing it back to a home base to keep the cool stuff and sell the rest. Starfield's exploration is a huge letdown because there is SO little variety in locations, you will have all 6 generic outpost layouts memorized down to individual items in the environment after like 20 hours of playtime. the base management is also underwhelming.